Sciweavers

1529 search results - page 198 / 306
» Power-aware operating systems for interactive systems
Sort
View
ACMACE
2005
ACM
15 years 3 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
IFM
2004
Springer
15 years 3 months ago
Verifying Controlled Components
Recent work on combining CSP and B has provided ways of describing systems comprised of components described in both B (to express requirements on state) and CSP (to express intera...
Steve Schneider, Helen Treharne
VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
13 years 5 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su
BIBM
2007
IEEE
144views Bioinformatics» more  BIBM 2007»
15 years 4 months ago
Kinetic Modeling Using BioPAX Ontology
Thousands of biochemical interactions are available for download from curated databases such as Reactome, Pathway Interaction Database and other sources in the Biological Pathways...
Oliver Ruebenacker, Ion I. Moraru, James C. Schaff...
ACMDIS
2004
ACM
15 years 3 months ago
Tutor design for speech-based interfaces
Speech-based applications commonly come with web-based or printed manuals. Alternatively, the dialogue can be designed so that users should be able to start using the application ...
Jaakko Hakulinen, Markku Turunen, Esa-Pekka Salone...