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» Practical Approaches for Software Adaptation
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ITICSE
2005
ACM
15 years 10 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
ICSE
2009
IEEE-ACM
15 years 2 months ago
Software Assumptions Failure Tolerance: Role, Strategies, and Visions
Abstract. At our behest or otherwise, while our software is being executed, a huge variety of design assumptions is continuously matched with the truth of the current condition. Wh...
Vincenzo De Florio
BALT
2006
15 years 8 months ago
Pattern Repositories for Software Engineering Education
Abstract. Modern software engineering attacks its complexity problems by applying well-understood development principles. In particular, the systematic adoption of design patterns ...
Hans-Werner Sehring, Sebastian Bossung, Patrick Hu...
ICSE
1997
IEEE-ACM
15 years 9 months ago
Characterizing and Modeling the Cost of Rework in a Library of Reusable Software Components
1 In this paper we characterize and model the cost of rework in a Component Factory (CF) organization. A CF is responsible for developing and packaging reusable software components...
Victor R. Basili, Steven E. Condon, Khaled El Emam...
CACM
2006
58views more  CACM 2006»
15 years 5 months ago
What is your software worth?
This article presents a method for valuing software, based on the income that use of that software is expected to generate in the future. It applies well known principles of intel...
Gio Wiederhold