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CHI
2010
ACM
15 years 5 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
TITB
2008
106views more  TITB 2008»
15 years 4 months ago
A Novel Software Platform for Medical Image Processing and Analyzing
The design of software platform for medical imaging application has been increasingly prioritized as the sophisticated application of medical imaging. With this demand, we have des...
Jie Tian, Jian Xue, Yakang Dai, Jian Chen, Jian Zh...
ECSA
2010
Springer
15 years 3 months ago
Industry taxonomy engineering: the case of the European software ecosystem
Presently, no methods exist that support the creation process of an industry taxonomy within a specific domain. Without such a method, taxonomies remain erroneous, making the deve...
Ivo Hunink, Rene van Erk, Slinger Jansen, Sjaak Br...
AINA
2007
IEEE
15 years 10 months ago
Applying Web-based Networking Protocols and Software Architectures for providing adaptivity, personalization, and remotization f
This paper proposes an innovative use of a mix of networking standards and software implementation technologies for the design of industrial Human Machine Interface (HMI) systems....
Alessandro Bozzon, Marco Brambilla, Piero Fraterna...
FATES
2003
Springer
15 years 9 months ago
Using a Software Testing Technique to Improve Theorem Proving
Most efforts to combine formal methods and software testing go in the direction of exploiting formal methods to solve testing problems, most commonly test case generation. Here we ...
Reiner Hähnle, Angela Wallenburg