Video games provide a rich testbed for artificial intelligence methods. In particular, creating automated opponents that perform well in strategy games is a difficult task. For in...
In this demo, we present GENIUS, a tool that facilitates research in the area of bilateral multi-issue negotiation. It implements an open architecture allowing easy development an...
Koen V. Hindriks, Catholijn M. Jonker, Sarit Kraus...
In aiming for behavioral fidelity, artificial intelligence cannot and no longer ignores the formalization of human affect. Affect modeling plays a vital role in faithfully simulati...
Tibor Bosse, Jonathan Gratch, Johan F. Hoorn, Matt...
In this paper, I will demonstrate how the Unified Modeling Language (UML) can be used to describe agent interaction protocols. The approach that is presented in this paper does no...
Abstract. We argue that none of the existing epistemic logics can adequately serve the needs of agent theories. We suggest a new concept of knowledge which generalizes both implici...