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AAMAS
2005
Springer
15 years 4 months ago
Evaluating a Computational Model of Emotion
Spurred by a range of potential applications, there has been a growing body of research in computational models of human emotion. To advance the development of these models, it is...
Jonathan Gratch, Stacy Marsella
IJCAI
2001
15 years 5 months ago
Agent-Human Interactions in the Continuous Double Auction
The Continuous Double Auction (CDA) is the dominant market institution for real-world trading of equities, commodities, derivatives, etc. We describe a series of laboratory experi...
Rajarshi Das, James E. Hanson, Jeffrey O. Kephart,...
AAAI
2006
15 years 5 months ago
Perspective Taking: An Organizing Principle for Learning in Human-Robot Interaction
The ability to interpret demonstrations from the perspective of the teacher plays a critical role in human learning. Robotic systems that aim to learn effectively from human teach...
Matt Berlin, Jesse Gray, Andrea Lockerd Thomaz, Cy...
AAAI
2007
15 years 6 months ago
The More the Merrier: Multi-Party Negotiation with Virtual Humans
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
AAAI
2008
15 years 6 months ago
An Integrated Agent for Playing Real-Time Strategy Games
We present a real-time strategy (RTS) game AI agent that integrates multiple specialist components to play a complete game. Based on an analysis of how skilled human players conce...
Josh McCoy, Michael Mateas