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113
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AINA
2010
IEEE
15 years 8 months ago
Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
118
Voted
ICANNGA
2007
Springer
133views Algorithms» more  ICANNGA 2007»
15 years 9 months ago
Finding the Optimal Path in 3D Spaces Using EDAs - The Wireless Sensor Networks Scenario
Abstract. In wireless sensor networks where sensors are geographically deployed in 3D spaces, a mobile robot is required to travel to each sensor in order to download the data. The...
Bo Yuan, Maria E. Orlowska, Shazia Wasim Sadiq
124
Voted
INFOCOM
2002
IEEE
15 years 8 months ago
SWAN: Service Differentiation in Stateless Wireless Ad Hoc Networks
—We propose SWAN, a stateless network model which uses distributed control algorithms to deliver service differentiation in mobile wireless ad hoc networks in a simple, scalable ...
Gahng-Seop Ahn, Li-Hsiang Sun, Andras Veres, Andre...
141
Voted
CORR
2006
Springer
189views Education» more  CORR 2006»
15 years 3 months ago
Node-Based Optimal Power Control, Routing, and Congestion Control in Wireless Networks
Abstract--In wireless networks, important network functionalities such as power control, rate allocation, routing, and congestion control must be optimized in a coherent and integr...
Yufang Xi, Edmund M. Yeh
112
Voted
INFOCOM
2008
IEEE
15 years 10 months ago
Wireless Medium Access via Adaptive Backoff: Delay and Loss Minimization
— We consider packet transmission scheduling at the MAC-layer via adaptive backoff algorithms that are favorable in terms of queue occupancies in a wireless network. General netw...
Gardar Hauksson, Murat Alanyali