—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
Abstract. In wireless sensor networks where sensors are geographically deployed in 3D spaces, a mobile robot is required to travel to each sensor in order to download the data. The...
—We propose SWAN, a stateless network model which uses distributed control algorithms to deliver service differentiation in mobile wireless ad hoc networks in a simple, scalable ...
Abstract--In wireless networks, important network functionalities such as power control, rate allocation, routing, and congestion control must be optimized in a coherent and integr...
— We consider packet transmission scheduling at the MAC-layer via adaptive backoff algorithms that are favorable in terms of queue occupancies in a wireless network. General netw...