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PDPTA
2003
15 years 3 months ago
Solipsis: A Massively Multi-Participant Virtual World
—This paper presents a massively shared virtual reality system based on a network of peers. It does not rely on any server nor on IP multicast, and intends to be scalable to an u...
Joaquín Keller, Gwendal Simon
ICDCS
2003
IEEE
15 years 7 months ago
SPEED: A Stateless Protocol for Real-Time Communication in Sensor Networks
In this paper, we present a real-time communication protocol for sensor networks, called SPEED. The protocol provides three types of real-time communication services, namely, real...
Tian He, John A. Stankovic, Chenyang Lu, Tarek F. ...
147
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NOSSDAV
2009
Springer
15 years 9 months ago
Random network coding on the iPhone: fact or fiction?
In multi-hop wireless networks, random network coding represents the general design principle of transmitting random linear combinations of blocks in the same “batch” to downs...
Hassan Shojania, Baochun Li
116
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ATAL
2005
Springer
15 years 8 months ago
Optimal design in collaborative design network
We consider a multiagent system whose task is to aid componentcentered design by collaborative designers in a supply chain. In the earlier work, collaborative design networks are ...
Y. Xiang, J. Chen, William S. Havens
HICSS
2003
IEEE
200views Biometrics» more  HICSS 2003»
15 years 7 months ago
A Dynamic Assignment Problem in a Mobile System with Limited Bandwidth
The assignment problem originally arising from parallel and distributed computing has been investigated intensively since the 70’s when Harold Stone proposed a method to solve i...
Yang Wang 0006, Thomas Kunz