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130
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CIVR
2010
Springer
235views Image Analysis» more  CIVR 2010»
15 years 13 days ago
Dynamic textures for human movement recognition
Human motion can be seen as a type of texture pattern. In this paper, we adopt the ideas of spatiotemporal analysis and the use of local features for motion description. movements...
Vili Kellokumpu, Guoying Zhao, Matti Pietikäi...
122
Voted
WOWMOM
2005
ACM
138views Multimedia» more  WOWMOM 2005»
15 years 7 months ago
A Scenario-Based Performance Evaluation of Multicast Routing Protocols for Ad Hoc Networks
Current ad hoc multicast routing protocols have been designed to build and maintain a tree or mesh in the face of a mobile environment, with fast reaction to network changes in or...
Manoj Pandey, Daniel Zappala
FORTE
2003
15 years 3 months ago
Behavioural Contracts for a Sound Assembly of Components
Abstract. Component based design is a new methodology for the construction of distributed systems and applications. In this new setting, a system is built by the assembly of (pre)-...
Cyril Carrez, Alessandro Fantechi, Elie Najm
FAST
2011
14 years 5 months ago
The SCADS Director: Scaling a Distributed Storage System Under Stringent Performance Requirements
Elasticity of cloud computing environments provides an economic incentive for automatic resource allocation of stateful systems running in the cloud. However, these systems have t...
Beth Trushkowsky, Peter Bodík, Armando Fox,...
121
Voted
IPPS
2002
IEEE
15 years 6 months ago
Variable Partitioning and Scheduling of Multiple Memory Architectures for DSP
Multiple memory module architecture enjoys higher memory access bandwidth and thus higher performance. Two key problems in gaining high performance in this kind of architecture ar...
Qingfeng Zhuge, Bin Xiao, Edwin Hsing-Mean Sha