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» Precomputing avatar behavior from human motion data
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CGF
2005
130views more  CGF 2005»
14 years 9 months ago
A Data-Driven Approach for Real-Time Clothes Simulation
A data-driven approach for real-time processing of clothes, particularly suitable for simulating dresses worn by virtual characters, is proposed. It starts, prior to realtime simu...
Frederic Cordier, Nadia Magnenat-Thalmann
67
Voted
GRAPHICSINTERFACE
2000
14 years 11 months ago
Animating Athletic Motion Planning By Example
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...
Ronald A. Metoyer, Jessica K. Hodgins
IJRR
2011
226views more  IJRR 2011»
14 years 4 months ago
Place-dependent people tracking
Abstract People typically move and act under the constraints of an environment, making human behavior strongly place-dependent. Motion patterns, the places and the rates at which p...
Matthias Luber, Gian Diego Tipaldi, Kai Oliver Arr...
CRV
2006
IEEE
187views Robotics» more  CRV 2006»
15 years 1 months ago
Confidence Based updation of Motion Conspicuity in Dynamic Scenes
Computational models of visual attention result in considerable data compression by eliminating processing on regions likely to be devoid of meaningful content. While saliency map...
Vivek Kumar Singh, Subhransu Maji, Amitabha Mukerj...
PG
2003
IEEE
15 years 2 months ago
Adaptive Grouping and Subdivision for Simulating Hair Dynamics
We present a novel approach for adaptively grouping and subdividing hair using discrete level-of-detail (LOD) representations. The set of discrete LODs include hair strands, clust...
Kelly Ward, Ming C. Lin