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» Predictability and accuracy in adaptive user interfaces
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AAMAS
2010
Springer
14 years 9 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
IAT
2008
IEEE
15 years 4 months ago
The Role of Blackboard-Based Reasoning and Visual Analytics in RESIN's Predictive Analysis
Knowledge gathering and investigative tasks in open environments can be very complex because the problemsolving context is constantly evolving, and the data may be incomplete, unr...
Dingxiang Liu, Jia Yue, Xiaoyu Wang, Anita Raja, W...
WEBI
2009
Springer
15 years 4 months ago
In the Mood to Click? Towards Inferring Receptiveness to Search Advertising
Abstract—We present a method for modeling, and automatically inferring, the current interest of a user in search advertising. Our task is complementary to that of predicting ad r...
Qi Guo, Eugene Agichtein, Charles L. A. Clarke, Az...
ACMACE
2009
ACM
15 years 29 days ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
ICCV
2007
IEEE
15 years 4 months ago
PEYE: Toward a Visual Motion Based Perceptual Interface for Mobile Devices
We present the architecture and algorithm design of a visual motion based perceptual interface for mobile devices with cameras. In addition to motion vector, we use the term “vis...
Gang Hua, Ting-Yi Yang, Srinath Vasireddy