Today's society is largely connected and many real life applications lend themselves to be modeled as multi-agent systems. Although such systems as well as their models are d...
Emulation sits between simulation and experimentation to complete the set of tools available for software designers to evaluate their software and predict behavior under condition...
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
This paper presents several methods to automatically detecting students' mental models in MetaTutor, an intelligent tutoring system that teaches students self-regulatory proce...
The work presented in this paper explores a supervised method for learning a probabilistic model of a lexicon of VerbNet classes. We intend for the probabilistic model to provide ...