Chip multiprocessors designed for streaming applications such as Cell BE offer impressive peak performance but suffer from limited bandwidth to offchip main memory. As the number o...
Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such ...
Localization is a fundamental issue of wireless sensor networks that has been extensively studied in the literature. The real-world experience from GreenOrbs, a sensor network sys...
Sensor networks are often used to perform monitoring tasks, such as animal and vehicle tracking, or the surveillance of enemy forces in military applications. In this paper we int...
Wide-area distribution raises significant performance problems for traditional query processing techniques as data access becomes less predictable due to link congestion, load imb...