We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
Discrete Rate Simulation (DRS) is a modeling methodology that uses event based logic to simulate linear continuous processes and hybrid systems. These systems are concerned with t...
In this paper, we present a simulation testbed for wireless and mobile telecommunication systems, a two-stage PCS parallel simulation testbed which makes use of a conservative sch...
In this paper, we define a continuum of modeling styles, ranging from collections of very simple agents on one end to collections of very complex agents at the other end, and a s...
In this paper, we present the integration of controller synthesis techniques in the SIGNAL environment through the description of a tool dedicated to the incremental construction o...