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GRAPHICSINTERFACE
2003
15 years 13 days ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
84
Voted
HICSS
2005
IEEE
159views Biometrics» more  HICSS 2005»
15 years 4 months ago
A Repeatable Collaboration Process for Usability Testing
Evaluating the usability of an application is a crucial activity in systems development projects. It is often done collaboratively, involving groups of current or future users, us...
Gert-Jan de Vreede, Ann L. Fruhling, Anita Chakrap...
SIGMOD
2007
ACM
178views Database» more  SIGMOD 2007»
15 years 11 months ago
Quality is in the eye of the beholder: towards user-centric web-databases
The proliferation of database-driven web sites (or web-databases) has brought upon a plethora of applications where both Quality of Service (QoS) and Quality of Data (QoD) are of ...
Huiming Qu, Jie Xu, Alexandros Labrinidis
SARA
2007
Springer
15 years 5 months ago
Generating Implied Boolean Constraints Via Singleton Consistency
Though there exist some rules of thumb for design of good models for solving constraint satisfaction problems, the modeling process still belongs more to art than to science. Moreo...
Roman Barták
ICAD
2004
15 years 13 days ago
How to Tackle Auditory Interface Aesthetics: Discussion and Case Study
This paper discusses the importance of auditory interface aesthetics and presents an empirical investigation of sound aesthetics in context. The theoretical discussion examines th...
Grégory Leplâtre, Iain McGregor