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ATAL
2008
Springer
14 years 11 months ago
So tell me what happened: turning agent-based interactive drama into comics
As virtual characters become more autonomous, their use in interactive drama is growing. By creating interesting and well authored personalities, these characters are able to inte...
Tiago Alves, Ana Simões, Rui Figueiredo, Ma...
IE
2007
14 years 11 months ago
Implementation and evaluation of a background music reactive game
This paper discusses further work on the authors’ “background music reactive games” concept, where background music is used to modify video game parameters and thus actions ...
Khalid Aallouche, Homam Albeiriss, Redouane Zargho...
IJCAI
2007
14 years 11 months ago
Learning Policies for Embodied Virtual Agents through Demonstration
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly create AI for embodied virtual agents that produces visually lifelike behavior. T...
Jonathan Dinerstein, Parris K. Egbert, Dan Ventura
CACM
2000
108views more  CACM 2000»
14 years 9 months ago
The KidsRoom
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
KDD
2009
ACM
143views Data Mining» more  KDD 2009»
15 years 10 months ago
Optimizing web traffic via the media scheduling problem
Website traffic varies through time in consistent and predictable ways, with highest traffic in the middle of the day. When providing media content to visitors, it is important to...
Lars Backstrom, Jon M. Kleinberg, Ravi Kumar