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ICDCSW
2002
IEEE
15 years 9 months ago
A Collaborative Infrastructure for Scalable and Robust News Delivery
In this paper we describe the model used for the NewsWire collaborative content delivery system. The system builds on the robustness and scalability of Astrolabe to weave a peer-t...
Werner Vogels, Christopher Ré, Robbert van ...
IPPS
2008
IEEE
15 years 11 months ago
Immersive real-time large-scale network simulation: A research summary
Immersive real-time large-scale network simulation is a technique that supports simulation of large-scale networks to interact with real implementations of network protocols, netw...
Jason Liu
GRID
2007
Springer
15 years 11 months ago
Grid metadata management: Requirements and architecture
Abstract— Metadata annotations of Grid resources can potentially be used for a number of purposes, including accurate resource allocation to jobs, discovery of services, and prec...
Óscar Corcho, Pinar Alper, Paolo Missier, S...
AINA
2005
IEEE
15 years 10 months ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey
IPPS
2005
IEEE
15 years 10 months ago
A Maintenance-Oriented Fault Model for the DECOS Integrated Diagnostic Architecture
Abstract— The increasing use of electronics in the automotive and avionic domain has lead to dramatic improvements with respect to functionality, safety, and cost. However, with ...
Philipp Peti, Roman Obermaisser, Astrit Ademaj, He...