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EGH
2004
Springer
15 years 7 months ago
Efficient partitioning of fragment shaders for multiple-output hardware
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Tim Foley, Mike Houston, Pat Hanrahan
COLT
2006
Springer
15 years 7 months ago
A Randomized Online Learning Algorithm for Better Variance Control
We propose a sequential randomized algorithm, which at each step concentrates on functions having both low risk and low variance with respect to the previous step prediction functi...
Jean-Yves Audibert
DIS
2006
Springer
15 years 6 months ago
Experiences from a Socio-economic Application of Induction Trees
This paper presents a full scaled application of induction trees for non-classificatory purposes. The grown trees are used for highlighting regional differences in the women's...
Fabio B. Losa, Pau Origoni, Gilbert Ritschard
GECCO
2006
Springer
253views Optimization» more  GECCO 2006»
15 years 6 months ago
A novel approach to optimize clone refactoring activity
Achieving a high quality and cost-effective tests is a major concern for software buyers and sellers. Using tools and integrating techniques to carry out low cost testing are chal...
Salah Bouktif, Giuliano Antoniol, Ettore Merlo, Ma...
GECCO
2006
Springer
188views Optimization» more  GECCO 2006»
15 years 6 months ago
Dynamic multi-objective optimization with evolutionary algorithms: a forward-looking approach
This work describes a forward-looking approach for the solution of dynamic (time-changing) problems using evolutionary algorithms. The main idea of the proposed method is to combi...
Iason Hatzakis, David Wallace
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