This paper presents a probabilistic model for Japanese zero anaphora resolution. First, this model recognizes discourse entities and links all mentions to them. Zero pronouns are ...
We have created a math learning environment with game-like elements such as narrative, visual feedback, personalization, collection, etc. We made a study with four different versio...
We consider a novel class of applications where a set of activities conducted by a group of people over a time period needs to be planned, taking into account each member's p...
With respect to multiple attribute decision making problem with triangular fuzzy linguistic information, in which the attribute weights and expert weights take the form of real nu...
This paper considers the problem of modeling migraine severity assessments and their dependence on weather and time characteristics. We take on the viewpoint of a patient who is i...