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» Preference and Non-deterministic Choice
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TCIAIG
2010
14 years 4 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
SIGECOM
2011
ACM
216views ECommerce» more  SIGECOM 2011»
14 years 14 days ago
Strategic sequential voting in multi-issue domains and multiple-election paradoxes
In many settings, a group of agents must come to a joint decision on multiple issues. In practice, this is often done by voting on the issues in sequence. In this paper, we model ...
Lirong Xia, Vincent Conitzer, Jérôme ...
ASP
2003
Springer
15 years 2 months ago
Implementing OCLP as a front-end for Answer Set Solvers: From Theory to Practice
Abstract. Ordered Choice Logic Programming (OCLP) allows for preferencebased decision-making with multiple alternatives and without the burden of any form of negation. This complet...
Martin Brain, Marina De Vos
AAMAS
2012
Springer
13 years 5 months ago
Using argumentation to model agent decision making in economic experiments
In this paper we demonstrate how a qualitative framework for decision making can be used to model scenarios from experimental economic studies and we show how our approach explains...
Trevor J. M. Bench-Capon, Katie Atkinson, Peter Mc...
IAT
2008
IEEE
15 years 4 months ago
When the User Is Instrumental to Robot Goals: First Try - Agent Uses Agent
To create a robot with a mind of its own, we extended a formalized version of a model that explains affect-driven interaction with mechanisms for goaldirected behavior. We ran sim...
Johan F. Hoorn, Matthijs Pontier, Ghazanfar F. Sid...