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» Preferences in Game Logics
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LPAR
2004
Springer
15 years 3 months ago
Uniform Rules and Dialogue Games for Fuzzy Logics
Abstract. We provide uniform and invertible logical rules in a framework of relational hypersequents for the three fundamental t-norm based fuzzy logics i.e., Łukasiewicz logic, G...
Agata Ciabattoni, Christian G. Fermüller, Geo...
AAAI
2010
14 years 11 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
IGPL
2002
77views more  IGPL 2002»
14 years 9 months ago
On the semantics of informational independence
The semantics of the independence friendly logic of Hintikka and Sandu is usually defined via a game of imperfect information. We give a definition in terms of a game of perfect i...
Jouko A. Väänänen
KR
2000
Springer
15 years 1 months ago
Finding Admissible and Preferred Arguments Can be Very Hard
Bondarenko et al. have recently proposed an extension of the argumentation-theoretic semantics of admissible and preferred arguments, originally proposed for logic programming onl...
Yannis Dimopoulos, Bernhard Nebel, Francesca Toni
KR
2004
Springer
15 years 3 months ago
Expressive Power and Succinctness of Propositional Languages for Preference Representation
Several logical languages have been considered in AI for encoding compactly preference relations over a set of alternatives. In this paper, we analyze both the expressiveness and ...
Sylvie Coste-Marquis, Jérôme Lang, Pa...