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» Preferences in Game Logics
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LANMR
2004
14 years 11 months ago
Computing Preferred Safe Beliefs
We recently proposed a definition of a language for nonmonotonic reasoning based on intuitionistic logic. Our main idea is a generalization of the notion of answer sets for arbitr...
Luis A. Montiel, Juan A. Navarro
AIA
2006
14 years 11 months ago
Some Semantics for a Logical Language for the Game of Dominoes
Epistemic logic allows to reason not only about situations, but also about the knowledge that a set of agents have about situations. In later years, epistemic logic has been appli...
Fernando R. Velázquez-Quesada, Francisco He...
77
Voted
ATAL
2007
Springer
15 years 3 months ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara
FSKD
2006
Springer
115views Fuzzy Logic» more  FSKD 2006»
15 years 1 months ago
Improvement of Decision Accuracy Using Discretization of Continuous Attributes
Abstract. The na
Qingxiang Wu, David A. Bell, T. Martin McGinnity, ...
QEST
2007
IEEE
15 years 4 months ago
Stochastic Game Logic
Stochastic game logic (SGL) is a new temporal logic that combines features of alternating temporal logic (to formalize the individual views and cooperation and reaction facilities...
Christel Baier, Tomás Brázdil, Marcu...