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» Prefix-Like Complexities and Computability in the Limit
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IPPS
2008
IEEE
15 years 4 months ago
Parallel option pricing with Fourier Space Time-stepping method on Graphics Processing Units
With the evolution of Graphics Processing Units (GPUs) into powerful and cost-efficient computing architectures, their range of application has expanded tremendously, especially i...
Vladimir Surkov
ESAW
2005
Springer
15 years 3 months ago
Collaborative Agent Tuning: Performance Enhancement on Mobile Devices
Ambient intelligence envisages a world saturated with sensors and other embedded computing technologies, operating transparently, and accessible to all in a seamless and intuitive ...
Conor Muldoon, Gregory M. P. O'Hare, Michael J. O'...
BROADNETS
2006
IEEE
15 years 3 months ago
A Secure Programming Paradigm for Network Virtualization
—The central paradigm of today’s successful Internet is to keep the network core simple and move complexity towards the network end points. Unfortunately, this very paradigm li...
Ana Milanova, Sonia Fahmy, David Musser, Büle...
CHI
2009
ACM
15 years 10 months ago
Friend or foe?: examining CAS use in mathematics research
Computer Algebra Systems (CAS) provide sophisticated functionality to assist with mathematical problem solving. Despite their widespread adoption, however, little work in the HCI ...
Andrea Bunt, Michael Terry, Edward Lank
EGH
2003
Springer
15 years 3 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons