We revisit one of the most fundamental classes of data structure problems in computational geometry: range searching. Back in SoCG’92, Matouˇsek gave a partition tree method fo...
A description is given of how to use an estimate of the maximum possible distance at which a nearest neighbor can be found to prune the search process in a depth-first branch and ...
Abstract. We consider approximate nearest neighbor searching in metric spaces of constant doubling dimension. More formally, we are given a set S of n points and an error bound &g...
Sunil Arya, David M. Mount, Antoine Vigneron, Jian...
Most information-retrieval systems preprocess the data to produce an auxiliary index structure. Empirically, it has been observed that there is a tradeoff between query response t...
We study the real algorithm for the point-to-point shortest path problem. It combines A∗ search search, landmark-based lower bounds, and reach-based pruning. We suggest several ...
Andrew V. Goldberg, Haim Kaplan, Renato Fonseca F....