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VC
2008
138views more  VC 2008»
15 years 2 months ago
A GPU-based light hierarchy for real-time approximate illumination
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Hyunwoo Ki, Kyoungsu Oh
JCAL
2002
96views more  JCAL 2002»
15 years 2 months ago
Improving continuing professional development in the use of ICT
Common shortcomings in educational design in Higher Education have not been fully addressed during the rapid shift towards online, resource-based learning. A contributing factor to...
A. H. Littlejohn
IEEECIT
2010
IEEE
15 years 1 months ago
Study on the Industry Oriented Education for Computing of Ireland and Its Application
—This paper analyzes the mechanism of Industry Oriented Education of Ireland, especially in DIT and extracts useful experience to the education process of pilot software schools ...
Wu Tao, Chen Ya-ping, Ning Feng, Gu Xi-Qian
SIGSOFT
2010
ACM
15 years 23 days ago
The last mile: parallel programming and usability
Multiprocessors are now commonplace, and cloud computing is swiftly following suit. While it is possible to write high performance code for these systems, concurrency bugs are ext...
Caitlin Sadowski, Andrew Shewmaker
DATE
2008
IEEE
131views Hardware» more  DATE 2008»
15 years 9 months ago
Optimal High-Resolution Spectral Analyzer
This paper presents a new application field for the Goertzel algorithm. The test of mixed-signal circuits involves the generation and analysis of signals. A standard method for th...
A. Tchegho, Heinz Mattes, Sebastian Sattler