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SIGGRAPH
1992
ACM
15 years 7 months ago
An object-oriented 3D graphics toolkit
This paper presents an object-oriented toolkit for developers of interactive 3D graphics applications. The primary goal of the toolkit is (o make it easier for programmers to crea...
Paul S. Strauss, Rikk Carey
138
Voted
HOTOS
2007
IEEE
15 years 7 months ago
Beyond Bug-Finding: Sound Program Analysis for Linux
It is time for us to focus on sound analyses for our critical systems software--that is, we must focus on analyses that ensure the absence of defects of particular known types, ra...
Zachary R. Anderson, Eric A. Brewer, Jeremy Condit...
3DPVT
2004
IEEE
125views Visualization» more  3DPVT 2004»
15 years 7 months ago
GPU-Assisted Z-Field Simplification
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
Alexander Bogomjakov, Craig Gotsman
135
Voted
3DPVT
2006
IEEE
229views Visualization» more  3DPVT 2006»
15 years 7 months ago
Fast and Efficient Dense Variational Stereo on GPU
Thanks to their high performance and programmability, the latest graphics cards can now be used for scientific purpose. They are indeed very efficient parallel Single Instruction ...
Julien Mairal, Renaud Keriven, Alexandre Chariot
117
Voted
COOPIS
2004
IEEE
15 years 7 months ago
Cooperative Artefacts
In this position paper we introduce Cooperative Artefacts, physical objects that embed sensing, communication, computation and actuation in physical objects. In contrast to many ot...
Hans-Werner Gellersen