This paper describes the design and implementation of an interactive walk-through of a reconstructed German stronghold, the Dillenburg. The application is currently in use at the ...
Tim Horz, Albert Pritzkau, Christof Rezk-Salama, S...
In this paper an efficient architecture for natural language processing is presented, implemented in hardware using FPGAs (Field Programmable Gate Arrays). The system can receive s...
Christos Pavlatos, Alexandros C. Dimopoulos, Georg...
: Multi-Agent systems follow a highly abstract programming paradigm. of this abstraction level, behaviours of the participants are not always clearly reproducible for humans. In th...
This paper addresses the visualization of the collaboration history in the development of software items using a simple interactive representation called Revision Tree. The visuali...
Software development is prone to time-consuming and expensive errors. Finding and correcting errors in a program (debugging) is usually done by executing the program with differen...