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EGH
2007
Springer
15 years 3 months ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
ICMCS
2006
IEEE
113views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Motion Estimation for H.264/AVC using Programmable Graphics Hardware
We present an efficient implementation of motion estimation (ME) for H.264/AVC using programmable graphics hardware. The cost function for ME in H.264/AVC depends on the motion v...
Chi-Wang Ho, Oscar C. Au, S.-H. Gary Chan, Shu-Kei...
76
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IWPC
2003
IEEE
15 years 2 months ago
Blooms? Taxonomy: A Framework for Assessing Programmers? Knowledge of Software Systems
Programmers must attain knowledge about a system before they can perform specific software maintenance tasks on it. Traditionally, computer scientists have described the activity ...
Jim Buckley, Christopher Exton
VISUALIZATION
2003
IEEE
15 years 2 months ago
Fast Volume Segmentation With Simultaneous Visualization Using Programmable Graphics Hardware
Segmentation of structures from measured volume data, such as anatomy in medical imaging, is a challenging data-dependent task. In this paper, we present a segmentation method tha...
Anthony Sherbondy, Michael Houston, Sandy Napel
DSOM
2000
Springer
15 years 2 months ago
Evaluation of Constrained Mobility for Programmability in Network Management
In recent years, a significant amount of research work has addressed the use of code mobility in network management. In this paper, we introduce first three aspects of code mobilit...
Christos Bohoris, Antonio Liotta, George Pavlou