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INTETAIN
2005
Springer
16 years 6 days ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...
HUC
2004
Springer
16 years 2 days ago
Designing Capture Applications to Support the Education of Children with Autism
We explore the social and technical design issues involved in tracking the effectiveness of educational and therapeutic interventions for children with autism (CWA). Automated capt...
Gillian R. Hayes, Julie A. Kientz, Khai N. Truong,...
SC
2009
ACM
15 years 11 months ago
Cloud technologies for bioinformatics applications
Executing large number of independent tasks or tasks that perform minimal inter-task communication in parallel is a common requirement in many domains. In this paper, we present o...
Xiaohong Qiu, Jaliya Ekanayake, Scott Beason, Thil...
HT
1999
ACM
15 years 11 months ago
Control Choices and Network Effects in Hypertext Systems
When the utility of a hypertext system depends on the number of users and amount of data in the system, the system exhibits network effects. This paper examines how the core diffe...
E. James Whitehead Jr.
CIKM
1999
Springer
15 years 11 months ago
A General Language Model for Information Retrieval
Statistical language modeling has been successfully used for speech recognition, part-of-speech tagging, and syntactic parsing. Recently, it has also been applied to information r...
Fei Song, W. Bruce Croft
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