Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
We present local and nonlocal algorithms for video denoising based on discrete regularization on graphs. The main difference between video and image denoising is the temporal redu...
We present an approach for estimating the 3D position and in case of articulated objects also the joint configuration from segmented 2D images. The pose estimation without initial...
Customizing the bypasses in an embedded processor uncovers valuable trade-offs between the power, performance and the cost of the processor. Meaningful exploration of bypasses re...
Sanghyun Park, Eugene Earlie, Aviral Shrivastava, ...
— We report our development of a vision-based motion planning system for an autonomous motorcycle designed for desert terrain, where uniform road surface and lane markings are no...
Dezhen Song, Hyun Nam Lee, Jingang Yi, Anthony Lev...