Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
RND (Radio Network Design) is a Telecommunication problem consisting in covering a certain geographical area by using the smallest number of radio antennas achieving the biggest co...
The recent shift in the industry towards chip multiprocessor (CMP) designs has brought the need for multi-threaded applications to mainstream computing. As observed in several lim...
External perception based on vision plays a critical role in developing improved and robust localization algorithms, as well as gaining important information about the vehicle and ...
In this paper we introduce graph-evolution rules, a novel type of frequency-based pattern that describe the evolution of large networks over time, at a local level. Given a sequenc...