Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Interaction for desktop games is mostly limited to keyboard and mouse input. We are investigating the benefits of adding body-based interaction to complement keyboard and mouse in...
On-the-fly programming is a style of programming in which the programmer/performer/composer augments and modifies the program while it is running, without stopping or restarting, ...
A Mobile Haptic Interface (MHI), a force-feedback haptic interface with a mobile base, allows to render very large virtual objects in a safe and portable manner. In this paper, we...
In Lee, Inwook Hwang, Kyung-Lyoung Han, Oh Kyu Cho...
In the field of multiagent systems (MAS), the computational models of trust and reputation have attracted increasing interest since electronic and open environments became a reali...