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» Primer design using genetic algorithm
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EVOW
2006
Springer
15 years 1 months ago
Supervised Genetic Search for Parameter Selection in Painterly Rendering
This paper investigates the feasibility of evolutionary search techniques as a mechanism for interactively exploring the design space of 2D painterly renderings. Although a growing...
John P. Collomosse
GECCO
2008
Springer
201views Optimization» more  GECCO 2008»
14 years 11 months ago
Advanced techniques for the creation and propagation of modules in cartesian genetic programming
The choice of an appropriate hardware representation model is key to successful evolution of digital circuits. One of the most popular models is cartesian genetic programming, whi...
Paul Kaufmann, Marco Platzner
DIGRA
2005
Springer
15 years 3 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
EVOW
2009
Springer
15 years 2 months ago
Finding Balanced Incomplete Block Designs with Metaheuristics
This paper deals with the generation of balanced incomplete block designs (BIBD), a hard constrained combinatorial problem with multiple applications. This problem is here formulat...
David Rodríguez Rueda, Carlos Cotta, Antoni...
QCQC
1998
Springer
154views Communications» more  QCQC 1998»
15 years 2 months ago
Automated Design of Quantum Circuits
In order to design a quantum circuit that performs a desired quantum computation, it is necessary to find a decomposition of the unitary matrix that represents that computation in ...
Colin P. Williams, Alexander G. Gray