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» Primer design using genetic algorithm
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ICCBR
2005
Springer
15 years 3 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
ISSTA
2004
ACM
15 years 3 months ago
Evolutionary testing of classes
Object oriented programming promotes reuse of classes in multiple contexts. Thus, a class is designed and implemented with several usage scenarios in mind, some of which possibly ...
Paolo Tonella
BMCBI
2007
110views more  BMCBI 2007»
14 years 10 months ago
Selection of long oligonucleotides for gene expression microarrays using weighted rank-sum strategy
Background: The design of long oligonucleotides for spotted DNA microarrays requires detailed attention to ensure their optimal performance in the hybridization process. The main ...
Guangan Hu, Manuel Llinás, Jingguang Li, Pe...
CEC
2005
IEEE
15 years 3 months ago
Evolving hidden Markov models for protein secondary structure prediction
New results are presented for the prediction of secondary structure information for protein sequences using Hidden Markov Models (HMMs) evolved using a Genetic Algorithm (GA). We a...
Kyoung-Jae Won, Thomas Hamelryck, Adam Prügel...
BMCBI
2006
223views more  BMCBI 2006»
14 years 10 months ago
PSMIX: an R package for population structure inference via maximum likelihood method
Background: Inference of population stratification and individual admixture from genetic markers is an integrative part of a study in diverse situations, such as association mappi...
Baolin Wu, Nianjun Liu, Hongyu Zhao