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AIIDE
2008
15 years 2 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
PADL
2009
Springer
16 years 10 days ago
Declarative Network Verification
Abstract. In this paper, we present our initial design and implementation of a declarative network verifier (DNV). DNV utilizes theorem proving, a well established verification tec...
Anduo Wang, Prithwish Basu, Boon Thau Loo, Oleg So...
POPL
2005
ACM
16 years 4 hour ago
Permission accounting in separation logic
A lightweight logical approach to race-free sharing of heap storage between concurrent threads is described, based on the notion of permission to access. Transfer of permission be...
Richard Bornat, Cristiano Calcagno, Peter W. O'Hea...
COMPUTER
1999
69views more  COMPUTER 1999»
14 years 11 months ago
Scientific Components Are Coming
abstract mathematical or physical statement, not something specific. The way scientific programmers most frequently verify that their programs are correct is to examine their resul...
Paul F. Dubois
ICALP
1995
Springer
15 years 3 months ago
Weakly Useful Sequences
An infinite binary sequence x is defined to be (i) strongly useful if there is a computable time bound within which every decidable sequence is Turing reducible to x; and (ii) w...
Stephen A. Fenner, Jack H. Lutz, Elvira Mayordomo