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ATAL
2006
Springer
15 years 8 months ago
A novel method for automatic strategy acquisition in N-player non-zero-sum games
We present a novel method for automatically acquiring strategies for the double auction by combining evolutionary optimization together with a principled game-theoretic analysis. ...
Steve Phelps, Marek Marcinkiewicz, Simon Parsons
EHCI
1998
15 years 6 months ago
Embodied User Interfaces: Towards Invisible User Interfaces
: There have been several recent examples of user interface techniques in which the user uses a computational device by physically manipulating the device. This paper proposes that...
Kenneth P. Fishkin, Thomas P. Moran, Beverly L. Ha...
WCE
2007
15 years 6 months ago
Program for Structural Synthesis of the Multiple Fixtures
—This paper presents a program for structural synthesis -conception and design work-of the multiple fixture devices in the machine-tool structure. This program was created accord...
N. Seghedin, C. Zlati, N. Zlati
ML
2000
ACM
244views Machine Learning» more  ML 2000»
15 years 4 months ago
Learnable Evolution Model: Evolutionary Processes Guided by Machine Learning
A new class of evolutionary computation processes is presented, called Learnable Evolution Model or LEM. In contrast to Darwinian-type evolution that relies on mutation, recombinat...
Ryszard S. Michalski
ECBS
2005
IEEE
126views Hardware» more  ECBS 2005»
15 years 10 months ago
Toward Introducing Notification Technology into Distributed Project Teams
Software development can be thought of as the evolution act requirements into a concrete software system. The evolution, achieved through a successive series of elaborations and r...
Jamie L. Smith, Shawn A. Bohner, D. Scott McCricka...