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» Principles of Software Evolution
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EVOW
2010
Springer
16 years 1 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
SAC
2005
ACM
15 years 12 months ago
A two-dimensional separation of concerns for compiler construction
During language evolution, compiler construction is usually d along two dimensions: defining new abstract syntax tree (AST) classes, or adding new operations. In order to facilita...
Xiaoqing Wu, Suman Roychoudhury, Barrett R. Bryant...
PSYCHNOLOGY
2008
156views more  PSYCHNOLOGY 2008»
15 years 5 months ago
SIM: A dynamic multidimensional visualization method for social networks
Visualization plays an important role in social networks analysis to explore and investigate individual and groups behaviours. Therefore, different approaches have been proposed f...
Maria Chiara Caschera, Fernando Ferri, Patrizia Gr...
FASE
2006
Springer
15 years 10 months ago
Relation of Code Clones and Change Couplings
Abstract. Code clones have long been recognized as bad smells in software systems and are considered to cause maintenance problems during evolution. It is broadly assumed that the ...
Reto Geiger, Beat Fluri, Harald Gall, Martin Pinzg...
CORR
2010
Springer
154views Education» more  CORR 2010»
15 years 6 months ago
A Framework for Agile Development of Component-Based Applications
Agile development processes and component-based software architectures are two software engineering approaches that contribute to enable the rapid building and evolution of applic...
Guillaume Waignier, Estéban Duguepér...