Sciweavers

2263 search results - page 401 / 453
» Principles of Template Design
Sort
View
MOC
2010
14 years 8 months ago
Entropy-satisfying relaxation method with large time-steps for Euler IBVPs
This paper could have been given the title: "How to positively and implicitly solve Euler equations using only linear scalar advections." The new relaxation method we pr...
Frédéric Coquel, Quang Long Nguyen, ...
TSMC
2010
14 years 8 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
ICASSP
2011
IEEE
14 years 5 months ago
Superpixel-based object class segmentation using conditional random fields
Object class segmentation (OCS) is a key issue in semantic scene labeling and understanding. Its general principle consists of naming object entities into scenes according to thei...
Xi Li, Hichem Sahbi
ICDE
2011
IEEE
222views Database» more  ICDE 2011»
14 years 5 months ago
Dynamic prioritization of database queries
— Enterprise database systems handle a variety of diverse query workloads that are of different importance to the business. For example, periodic reporting queries are usually mi...
Sivaramakrishnan Narayanan, Florian Waas
CHI
2011
ACM
14 years 5 months ago
Motionbeam: a metaphor for character interaction with handheld projectors
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...