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AIMSA
2006
Springer
15 years 4 months ago
Property Based Coordination
For a multiagent system (MAS), coordination is the assumption that agents are able to adapt their behavior according to those of the other agents. The principle of Property Based C...
Mahdi Zargayouna, Julien Saunier, Flavien Balbo
71
Voted
ATAL
2008
Springer
15 years 2 months ago
Designing human-computer multi-agent collaboration in productive multi-player games
This research explores productive multi-player games as a platform for human-computer agent collaboration. A multiagent perspective is taken to examine the principles of both game...
Wenn-Chieh Tsai, Yuan-Hsiang Lee, Tsung-Hsiang Cha...
88
Voted
AMC
2010
83views more  AMC 2010»
15 years 25 days ago
Windowed Fourier transform of two-dimensional quaternionic signals
In this paper, we generalize the classical windowed Fourier transform (WFT) to quaternionvalued signals, called the quaternionic windowed Fourier transform (QWFT). Using the spect...
Mawardi Bahri, Eckhard S. M. Hitzer, Ryuichi Ashin...
110
Voted
SIMULATION
2008
139views more  SIMULATION 2008»
15 years 18 days ago
Constitutive Hybrid Processes: a Process-Algebraic Semantics for Hybrid Bond Graphs
Models of physical systems have to be based on physical principles such as conservation of energy and continuity of power. These principles are inherently enforced by the bond gra...
Pieter J. L. Cuijpers, Jan F. Broenink, Pieter J. ...
RTS
2010
103views more  RTS 2010»
14 years 11 months ago
LRE-TL: an optimal multiprocessor algorithm for sporadic task sets with unconstrained deadlines
This article presents a detailed discussion of LRE-TL (Local Remaining Execution - TL-plane), an algorithm that schedules hard real-time periodic and sporadic task sets with uncon...
Shelby Funk