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JSSPP
2001
Springer
15 years 1 months ago
Coscheduling under Memory Constraints in a NOW Environment
Networks of Workstations (NOW) have become important and cost-effective parallel platforms for scientific computations. In practice, a NOW system is heterogeneous and non-dedicat...
Francesc Giné, Francesc Solsona, Porfidio H...
RTCSA
1998
IEEE
15 years 1 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
DSRT
2003
IEEE
15 years 2 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
ACMICEC
2007
ACM
201views ECommerce» more  ACMICEC 2007»
15 years 1 months ago
Bid based scheduler with backfilling for a multiprocessor system
We consider a virtual computing environment that provides computational resources on demand to users with multiattribute task descriptions that include a valuation, resource (CPU)...
Inbal Yahav, Louiqa Raschid, Henrique Andrade
CODES
2000
IEEE
15 years 1 months ago
Performance estimation for embedded systems with data and control dependencies
In this paper we present an approach to performance estimation for hard real-time systems. We consider architectures consisting of multiple processors. The scheduling policy is ba...
Paul Pop, Petru Eles, Zebo Peng