In this paper, we describe the process behind the design of Audio Aura. The goal of Audio Aura is to provide serendipitous information, via background auditory cues, that is tied ...
Elizabeth D. Mynatt, Maribeth Back, Roy Want, Mich...
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
At EuroPARC, we have been exploring ways to allow physically separatedcolleagues to work together effectively and naturally. In this paper, we briefly discuss several examples of ...
William W. Gaver, Thomas P. Moran, Allan MacLean, ...
In Crypto’93, Stefan Brands [1] proposed a very efficient off-line electronic cash. Then, the subsequent researchers such as Ernest Foo [2,3], WK Yip [4] and Yiannis [5] develop...
Implementing context-dependent behaviour of pervasive computing applications puts a great burden on programmers: Devices need to continuously adapt not only to their own context, b...
Jorge Vallejos, Peter Ebraert, Brecht Desmet, Tom ...