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AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
15 years 10 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
MICRO
2005
IEEE
108views Hardware» more  MICRO 2005»
15 years 9 months ago
How to Fake 1000 Registers
Large numbers of logical registers can improve performance by allowing fast access to multiple subroutine contexts (register windows) and multiple thread contexts (multithreading)...
David W. Oehmke, Nathan L. Binkert, Trevor N. Mudg...
ASPLOS
2008
ACM
15 years 6 months ago
The mapping collector: virtual memory support for generational, parallel, and concurrent compaction
Parallel and concurrent garbage collectors are increasingly employed by managed runtime environments (MREs) to maintain scalability, as multi-core architectures and multi-threaded...
Michal Wegiel, Chandra Krintz
ICAC
2009
IEEE
15 years 10 months ago
vManage: loosely coupled platform and virtualization management in data centers
: © vManage: Loosely Coupled Platform and Virtualization Management in Data Centers Sanjay Kumar, Vanish Talwar, Vibhore Kumar, Parthasarathy Ranganathan, Karsten Schwan HP Labora...
Sanjay Kumar, Vanish Talwar, Vibhore Kumar, Partha...
EDUTAINMENT
2007
Springer
15 years 10 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim