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123
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STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 2 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
BMCBI
2007
124views more  BMCBI 2007»
14 years 10 months ago
Protein structural similarity search by Ramachandran codes
Background: Protein structural data has increased exponentially, such that fast and accurate tools are necessary to access structure similarity search. To improve the search speed...
Wei-Cheng Lo, Po-Jung Huang, Chih-Hung Chang, Ping...
82
Voted
BMCBI
2005
115views more  BMCBI 2005»
14 years 10 months ago
SUPERFICIAL - Surface mapping of proteins via structure-based peptide library design
Background: The determination of protein surfaces and the detection of binding sites are essential to our understanding of protein-protein interactions. Such binding sites can be ...
Andrean Goede, Ines S. Jaeger, Robert Preissner
141
Voted
ISCA
2002
IEEE
174views Hardware» more  ISCA 2002»
14 years 10 months ago
Efficient Task Partitioning Algorithms for Distributed Shared Memory Systems
In this paper, we consider the tree task graphs which arise from many important programming paradigms such as divide and conquer, branch and bound etc., and the linear task-graphs...
Sibabrata Ray, Hong Jiang
82
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TVLSI
2002
119views more  TVLSI 2002»
14 years 9 months ago
Inductive properties of high-performance power distribution grids
Abstract--The design of high integrity, area efficient power distribution grids has become of practical importance as the portion of on-chip interconnect resources dedicated to pow...
Andrey V. Mezhiba, Eby G. Friedman