We propose to increment a statistical shape model with surrogate variables such as anatomical measurements and patient-related information, allowing conditioning the shape distribu...
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
Resource leveling is a variant of resource-constrained project scheduling in which a non-regular objective function, the resource availability cost, is to be minimized. We present ...
We consider a real-world problem arising in a warehouse for spare parts. Items ordered by customers shall be collected and for this purpose our task is to determine efficient picku...
Resource based optimization for high performance integrated circuits is presented. The methodology is applied to simultaneous shield and repeater insertion, resulting in minimum c...