Between sensing the world after every action (as in a reactive plan) and not sensing at all (as in an openloop plan), lies a continuum of strategies for sensing during plan execut...
The increasing ubiquity of mobile devices has led to an explosion in the development of applications tailored to the particular needs of individual users. As the research communit...
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism ...
There has been a growing interest in designing multi-agent based interactive dramas. A key research challenge faced in the design of these systems is to support open-ended user in...
In inductive logic programming, subsumption is a widely used coverage test. Unfortunately, testing -subsumption is NP-complete, which represents a crucial efficiency bottleneck fo...