Depth estimation in computer vision and robotics is most commonly done via stereo vision (stereopsis), in which images from two cameras are used to triangulate and estimate distan...
Recently, fitted Q-iteration (FQI) based methods have become more popular due to their increased sample efficiency, a more stable learning process and the higher quality of the re...
Many learning tasks in adversarial domains tend to be highly dependent on the opponent. Predefined strategies optimized for play against a specific opponent are not likely to succ...
Achim Rettinger, Martin Zinkevich, Michael H. Bowl...
Computation of good viewpoints is important in several fields: computational geometry, visual servoing, robot motion, graph drawing, etc. In addition, selection of good views is r...
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...