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104
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COLT
1994
Springer
15 years 4 months ago
Learning Probabilistic Automata with Variable Memory Length
We propose and analyze a distribution learning algorithm for variable memory length Markov processes. These processes can be described by a subclass of probabilistic nite automata...
Dana Ron, Yoram Singer, Naftali Tishby
IUI
2012
ACM
13 years 8 months ago
Probabilistic pointing target prediction via inverse optimal control
Numerous interaction techniques have been developed that make “virtual” pointing at targets in graphical user interfaces easier than analogous physical pointing tasks by invok...
Brian D. Ziebart, Anind K. Dey, J. Andrew Bagnell
86
Voted
CHI
2005
ACM
16 years 26 days ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
ROMAN
2007
IEEE
156views Robotics» more  ROMAN 2007»
15 years 6 months ago
Development and User Testing of the Gestural Joystick for Gloves-On Hazardous Environments
— For controlling robots in an urban search and rescue (USAR) application, we present a wearable joystick with improved sensing capability as well as Giant MagnetoResistance(GMR)...
Jaewook Bae, Amy C. Larson, Richard M. Voyles, Roy...
96
Voted
HUC
2004
Springer
15 years 5 months ago
MouseField: A Simple and Versatile Input Device for Ubiquitous Computing
Although various interaction technologies for handling information in the ubiquitous computing environment have been proposed, some techniques are too simple for performing rich in...
Toshiyuki Masui, Koji Tsukada, Itiro Siio