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146
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CVPR
2006
IEEE
16 years 6 months ago
Supervised Learning of Edges and Object Boundaries
Edge detection is one of the most studied problems in computer vision, yet it remains a very challenging task. It is difficult since often the decision for an edge cannot be made ...
Piotr Dollár, Zhuowen Tu, Serge Belongie
156
Voted
GECCO
2007
Springer
211views Optimization» more  GECCO 2007»
15 years 10 months ago
Multi-objective univariate marginal distribution optimisation of mixed analogue-digital signal circuits
Design for specific customer service plays a crucial role for the majority of the market in modern electronics. However, adaptability to an individual customer results in increasi...
Lyudmila Zinchenko, Matthias Radecker, Fabio Bisog...
VLDB
1990
ACM
104views Database» more  VLDB 1990»
15 years 8 months ago
Hash-Based Join Algorithms for Multiprocessor Computers
This paper studies a number of hash-based join algorithms for general purpose multiprocessor computers with shared memory where the amount of memory allocated to the join operatio...
Hongjun Lu, Kian-Lee Tan, Ming-Chien Shan
ICPR
2008
IEEE
15 years 10 months ago
An approximate algorithm for median graph computation using graph embedding
Graphs are powerful data structures that have many attractive properties for object representation. However, some basic operations are difficult to define and implement, for ins...
Miquel Ferrer, Ernest Valveny, Francesc Serratosa,...
GECCO
2004
Springer
101views Optimization» more  GECCO 2004»
15 years 9 months ago
Trap Avoidance in Strategic Computer Game Playing with Case Injected Genetic Algorithms
Abstract. We use case injected genetic algorithms to learn to competently play computer strategy games. Such games are characterized by player decision in anticipation of opponent ...
Chris Miles, Sushil J. Louis, Rich Drewes