A central problem in extending the von Neumann architecture to petaflop computers with millions of hardware threads and with a shared memory is defining the memory model [Lam79,...
A method is proposed in this paper to automatically generate the animation skeleton of a model such that the model can be manipulated according to the skeleton. With our method, u...
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Experience has shown that the power consumption of sensors and other wireless computational devices is often dominated by their communication patterns. We present a practical real...
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...