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» Problem Based Learning and the Business School Environment
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ECIS
2004
14 years 10 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
AIED
2011
Springer
14 years 1 months ago
Carelessness and Goal Orientation in a Science Microworld
In this paper, we study the relationship between goal orientation within a science inquiry learning environment for middle school students and carelessness, i.e., not demonstrating...
Arnon Hershkovitz, Michael Wixon, Ryan Shaun Joaze...
GI
2004
Springer
15 years 2 months ago
Collaborative Decision Making in Organic Business Environments
Abstract: This paper presents a multiagent architecture and algorithms for collaborative, self-organizing learning in distributed, heterogeneous and dynamic business systems, where...
Yutao Guo, Jörg P. Müller
TEDU
2008
126views Education» more  TEDU 2008»
14 years 9 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
HICSS
2005
IEEE
142views Biometrics» more  HICSS 2005»
15 years 3 months ago
Learning Effectiveness in Web-Based Technology-Mediated Virtual Learning Environment
A framework that delineates the relationships between learner control and learning effectiveness is absent. This study aims to fill this void. Unlike previous research, this study...
Shih-Wei Chou, Chien-Hung Liu