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ISCA
1998
IEEE
145views Hardware» more  ISCA 1998»
15 years 5 months ago
Multi-Level Texture Caching for 3D Graphics Hardware
Traditional graphics hardware architectures implement what we call the push architecture for texture mapping. Local memory is dedicated to the accelerator for fast local retrieval...
Michael Cox, Narendra Bhandri, Michael Shantz
CASES
2007
ACM
15 years 5 months ago
INTACTE: an interconnect area, delay, and energy estimation tool for microarchitectural explorations
Prior work on modeling interconnects has focused on optimizing the wire and repeater design for trading off energy and delay, and is largely based on low level circuit parameters....
Rahul Nagpal, Arvind Madan, Bharadwaj Amrutur, Y. ...
PET
2010
Springer
15 years 5 months ago
Making a Nymbler Nymble Using VERBS
In this work, we propose a new platform to enable service providers, such as web site operators, on the Internet to block past abusive users of anonymizing networks (for example, T...
Ryan Henry, Kevin Henry, Ian Goldberg
EMMCVPR
2007
Springer
15 years 5 months ago
An Automatic Portrait System Based on And-Or Graph Representation
Abstract. In this paper, we present an automatic human portrait system based on the And-Or graph representation. The system can automatically generate a set of life-like portraits ...
Feng Min, Jin-Li Suo, Song Chun Zhu, Nong Sang
KDD
2010
ACM
235views Data Mining» more  KDD 2010»
15 years 5 months ago
Direct mining of discriminative patterns for classifying uncertain data
Classification is one of the most essential tasks in data mining. Unlike other methods, associative classification tries to find all the frequent patterns existing in the input...
Chuancong Gao, Jianyong Wang
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